torsdag den 19. marts 2015

REEview - Wind Waker HD

REEview - Wind Waker HD:

This game has to be on my top 5 list of my favorite games of all time. Everytime I start this game I am blown away by the graphics and art style. Everything from links hoodie and grass is affected by the wind direction, it has dynamic weather and time of day, everything in water has white foam around it, looks freaking amazing. It feels like water, with perfect splashes and sounds. And the added ambient occlusion just brings it all together, to create perhaps the prettiest game ever smile emoticon
Combat system is great, the controls is not so great, the dungeons are great and not extreme difficult. The story is small but great, and the final boss fight is awesome!

It's a joy to just sail around and explore the waters and islands, talking to the fish, and standing all quite as the rare ghost ship sails by. The atmosphere in this game is unmatched..

Is it the best zelda yet? I don't know. And if it isn't, it's right besides ocarina of time and a link to the past... What I feel wind waker is lacking is interesting loot in the chests, it's usually only rubys, with so much to explore in this game, it's a real shame that you find rubys most of the time.. You only explore in this game to find clues and stuff to advance the story.. In ocarina there were much more stuff to find, like magic, and different suits besides the usual items, in general better rewards when finding a hidden cave...

I cant stop thinking about that I miss some kind of proper loot and skills system. There's no customization or character progression, I want to find different shields and armor and stuff, I want to put skill points into firewall or corpse explosion... Wait a minute....

Time to take the next step Nintendo, we are ready now.

The original idea for wind waker was to have all of hyrule underneath the water surface, so we would have two worlds like in previous games. And I really feel like the game is missing this aspect.. Oh well, it's still one of the best games I have ever played, and finally completed..

Next up is twilight princess and skyward sword...

torsdag den 20. januar 2011

Animation/FX Showreel 2009 Remake

This is my updated showreel. It now has the right Email adress and some new FX shots, that is worth checking out :)
And please share it around

lørdag den 4. december 2010

Running Man Release Trailer

It's the release trailer to the game Running Man, which is a training part of Interstellar Marines the game. It's free to play on interstellarmarines and please do, it's really fun.
I did all animation on robots and first person character. I did all particle effects and the destruction part of the robots.

fredag den 26. november 2010

Evolution Of A FumeFX Explosion v2

The creation of explosions continues. I'm trying to hit that perfect explosion I have in my mind. The idea is to have a particle setup, in which I only need to change the particle seed to get a simular explosion, but with a different shape, but not too different... Anyways, I think I'm almost there now. The explosions I call A, B, C and so on, is explosions where I've only changed the seed of the particle speed. The last explosions you see here is pretty close to what I'm going for..

tirsdag den 2. november 2010

Interstellar Marines Bullseye Trailer

This is the trailer to the first playable chapter of Interstellar Marines. The chapter is called Bullseye, and is a shooting range used to test weapons and the skills of the marines. It's a free game that will play in your browser.
So, try the game out at Interstellar Marines and spread the word, cause the world needs to know about us and our mission to create the best first person shooter game on the planet :)

mandag den 1. november 2010

Burning Oil 03

Youtube - Link

I'm working on some fumefx presets, so I don't have to start from scratch all the time. This is fire and smoke, Oil like burning.

300 frames. Resolution 500 x 300 x 500, it took all night, and most of the next day to sim. And it's not even that high res :(

Must find a way to optimize!

mandag den 25. oktober 2010

Interstellar Marines Photosession Trailer

A Trailer I did for Interstellar Marines. I did all animation on marines, sharkcreature, titanwalker and camera.
Jakob Falkenberg did all modeling and texturing. And Sune Kempf did all rigging and skinning.
The idea is that the characters, are having their first ingame screenshot taken. So it's all running realtime in unreal engine 3.